2 #include "../../stdafx.h" 53 GMatrix moveToOrigin =
matrixMove(-this->center->
X, -this->center->Y, -this->center->Z);
Define vertex consisting 3 double coordinates.
Define normal (object container for GVector)
Base object. Virtual class. No realisation.
void rotateY(BaseObject *o)
virtual void initModification(Vertex *center) override
virtual void run(BaseObject *o) override
virtual void run(BaseObject *o) override
void rotateX(BaseObject *o)
void rotateZ(BaseObject *o)
virtual void run(BaseObject *o) override