Rotation in OY surface. More...
#include "model/modification/rotation.h"
Public Member Functions | |
RotationY () | |
RotationY (double angle) | |
~RotationY () | |
virtual void | run (BaseObject *o) override |
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Rotation () | |
~Rotation () | |
void | rotateX (BaseObject *o) |
void | rotateY (BaseObject *o) |
void | rotateZ (BaseObject *o) |
virtual void | initModification (Vertex *center) override |
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Modification () | |
~Modification () | |
Additional Inherited Members | |
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Vertex * | center |
double | angle |
GMatrix | rotate |
GMatrix | vMatrixRotation |
GMatrix | nMatrixRotation |
RotationY::RotationY | ( | ) |
Emty constructor. No action.
Definition at line 82 of file rotation.cpp.
RotationY::RotationY | ( | double | angle | ) |
Constructor. Set rotation angle.
[in] | angle | Rotation angle |
Definition at line 86 of file rotation.cpp.
RotationY::~RotationY | ( | ) |
Destructor. No action.
Definition at line 92 of file rotation.cpp.
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overridevirtual |
Launches modification
[in] | o | Object to modificate |
Implements Rotation.
Definition at line 96 of file rotation.cpp.