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lego.cpp File Reference
#include "stdafx.h"
#include "lego.h"
#include "listener.h"
#include "application.h"
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Macros

#define MAX_LOADSTRING   100
 

Functions

int APIENTRY wWinMain (_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPWSTR lpCmdLine, _In_ int nCmdShow)
 
ATOM MyRegisterClass (HINSTANCE hInstance)
 
BOOL InitInstance (HINSTANCE hInstance, int nCmdShow)
 

Variables

HINSTANCE hInst
 
WCHAR szTitle [MAX_LOADSTRING]
 
WCHAR szWindowClass [MAX_LOADSTRING]
 
Applicationapplication
 

Macro Definition Documentation

§ MAX_LOADSTRING

#define MAX_LOADSTRING   100

Definition at line 9 of file lego.cpp.

Function Documentation

§ InitInstance()

BOOL InitInstance ( HINSTANCE  hInstance,
int  nCmdShow 
)

Definition at line 91 of file lego.cpp.

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§ MyRegisterClass()

ATOM MyRegisterClass ( HINSTANCE  hInstance)

Definition at line 61 of file lego.cpp.

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§ wWinMain()

int APIENTRY wWinMain ( _In_ HINSTANCE  hInstance,
_In_opt_ HINSTANCE  hPrevInstance,
_In_ LPWSTR  lpCmdLine,
_In_ int  nCmdShow 
)

Definition at line 17 of file lego.cpp.

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Variable Documentation

§ application

Application* application

Definition at line 15 of file lego.cpp.

§ hInst

HINSTANCE hInst

Definition at line 12 of file lego.cpp.

§ szTitle

WCHAR szTitle[MAX_LOADSTRING]

Definition at line 13 of file lego.cpp.

§ szWindowClass

WCHAR szWindowClass[MAX_LOADSTRING]

Definition at line 14 of file lego.cpp.