#include "stdafx.h"
#include "lego.h"
#include "listener.h"
#include "application.h"
Go to the source code of this file.
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int APIENTRY | wWinMain (_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPWSTR lpCmdLine, _In_ int nCmdShow) |
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ATOM | MyRegisterClass (HINSTANCE hInstance) |
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BOOL | InitInstance (HINSTANCE hInstance, int nCmdShow) |
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§ MAX_LOADSTRING
#define MAX_LOADSTRING 100 |
§ InitInstance()
BOOL InitInstance |
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HINSTANCE |
hInstance, |
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int |
nCmdShow |
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) |
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§ MyRegisterClass()
ATOM MyRegisterClass |
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HINSTANCE |
hInstance | ) |
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§ wWinMain()
int APIENTRY wWinMain |
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_In_ HINSTANCE |
hInstance, |
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_In_opt_ HINSTANCE |
hPrevInstance, |
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_In_ LPWSTR |
lpCmdLine, |
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_In_ int |
nCmdShow |
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) |
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§ application
§ hInst
§ szTitle
§ szWindowClass