|
My Project
|
Matrix to modificate object in 3D surface. More...
#include "../../geometry/gmatrix.h"

Go to the source code of this file.
Functions | |
| GMatrix | matrixrotationX (double angle) |
| GMatrix | matrixrotationY (double angle) |
| GMatrix | matrixrotationZ (double angle) |
| GMatrix | matrixMove (double X, double Y, double Z) |
Matrix to modificate object in 3D surface.
"model/modification/transformationmatrix.h"
Contains modification matrix for object modification
Definition in file transformationmatrix.h.
| GMatrix matrixMove | ( | double | X, |
| double | Y, | ||
| double | Z | ||
| ) |
Move object
| [in] | x | Move on X coordinate |
| [in] | y | Move on Y coordinate |
| [in] | z | Move on Z coordinate |
Definition at line 96 of file transformationmatrix.cpp.

| GMatrix matrixrotationX | ( | double | angle | ) |
Rotate object around OX
| [in] | angle | Rotation angle |
Definition at line 6 of file transformationmatrix.cpp.

| GMatrix matrixrotationY | ( | double | angle | ) |
Rotate object around OY
| [in] | angle | Rotation angle |
Definition at line 36 of file transformationmatrix.cpp.

| GMatrix matrixrotationZ | ( | double | angle | ) |
Rotate object around OZ
| [in] | angle | Rotation angle |
Definition at line 66 of file transformationmatrix.cpp.

1.8.12