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My Project
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Modidy camera. More...
#include "../geometry/gmatrix.h"

Go to the source code of this file.
Functions | |
| GMatrix | matrixrotation (double X, double Y, double Z, double angle) |
| GMatrix | matrixmovement (double X, double Y, double Z) |
| GMatrix | matrixscale (double k) |
Modidy camera.
"scene/cameramodification.h"
Contains modification matrix for camera modification
Definition in file cameramodification.h.
| GMatrix matrixmovement | ( | double | X, |
| double | Y, | ||
| double | Z | ||
| ) |
Move camera depends target point
| [in] | X | X coordinate of target vector |
| [in] | Y | Y coordinate of target vector |
| [in] | Z | Z coordinate of target vector |
Definition at line 36 of file cameramodification.cpp.

| GMatrix matrixrotation | ( | double | X, |
| double | Y, | ||
| double | Z, | ||
| double | angle | ||
| ) |
Rotate camera around target point
| [in] | X | X coordinate of vector around which camera rotates |
| [in] | Y | Y coordinate of vector around which camera rotates |
| [in] | Z | Z coordinate of vector around which camera rotates |
| [in] | angle | Rotation angle |
Definition at line 6 of file cameramodification.cpp.

| GMatrix matrixscale | ( | double | k | ) |
Scale camera
| [in] | k | Coefficient of scale |
1.8.12