Define vertex consisting 3 double coordinates.
Define face consisting 3 links to vetices.
void addNormal(Normal normal)
Define normal (object container for GVector)
Base object. Virtual class. No realisation.
Brick & operator=(const Brick &brick)
vector< vector< Normal > > VNormal
vector< vector< Normal > > sVNormal
Define vertex consisting 3 double coordinates.
Define face consisting 3 links to vetices.
Define normal (object container for GVector)
Base modification object class.
virtual void modificate(Modification *modification, Vertex *center) override